Computer science Lesson Plan
Class: 6th to 8th - Lesson:23 Motions and Looks

Purpose: Students should learn programming concepts. (Motion, Looks, Basic Events).

No. of Classes

Two or three classes (Teacher's decision).

Materials Required

Scratch 3.0.

Curriculum Content
  • 7.4)Motions
  • 7.5)Looks
  • Prior knowledge

    1. General keyboard and mouse skills.

    2. Ability to use applications on the computer without much help.

    3. Computational Thinking Skills developed using problem-solving games without instructions. Understanding of Sprites and Backdrops.

    Exercises

    Exercise:1



    • Make a program with two Sprites which will move and meet each other. When they meet, say ‘Hi’ or ‘Hello’.
  • Link to view the model for exercise-1.(Solution).
  • Solutions



  • Link to copy the solution program-1 for exercise-1. (Solution).

  • Teacher's Instruction
    1. Teach the concept of programming.
    2. Explain about costumes for sprites
    3. Clarify the difference between a Backdrop and a Sprite.
    4. Explain about Events.
    5. Teachers should show the students how to change a Sprite’s looks by changing the Sprite’s costumes and how to make a Sprite to move.